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The Encyclopedia of Games for Trainers
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The Encyclopedia of Games for Trainers

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Authors: Andy Kirby

A collection of 148 training games that take from 10 minutes to more than an hour. A brief summary describes the best training context for each game. Plus, there is an overview chapter on how to best deploy games for more effective training.
Use these participative training techniques to rejuvenate, challenge, and motivate participants. This collection of over 145 group games will get participants involved in the learning process and add substance to new or existing programs on any training topic.

In addition to providing you with a substantial stock of games, the manual includes an in-depth discussion of the unique dimension that well-presented games add to a training session. It covers proper preparation for the use of games in training, techniques for providing feedback to participants, and methods for choosing a game that is right for your audience and subject matter.

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